• 11/10/2022
  • homesmartjp
  • 1059 Views

How far is a virtual experience other than visual?

What kind of world is the ultimate VR?

VR── Virtual reality or virtual reality.Is the ultimate virtual reality a world that is different from reality?Of course, the real pleasure of VR is that you can fly in the sky, warp, and do not do it in reality.However, the world is finite so far, and freedom is restricted.

Freedom is restricted in the VR world because existing technology has not yet been sophisticated.Some users wear a VR head mounted display to make you feel uncomfortable, and the cables connected to your computer can hinder your body movement.Another thing is that the sensation that can be experienced with VR is mainly limited to visual and hearing at the moment is very different from the real world.

The sense of smell and taste plays a very important role in the real world, such as forming memories and feeling pleasure, but it has not yet been adopted in VR.Furthermore, it is a tactile sensation, which is an urgent task that VR researchers around the world are currently working on.

"GIZ ASKS" asks for experts about various questions and questions.This time we talk about the latest VR technology.

視覚以外の仮想体験ってどこまで進んでるんですか?


VR technology that stimulates tactile, taste, and smell

KRZYSZTOF PIETROSZEK

Now is the dawn of VR technology

SARAH OSTADABBAS

The sense of smell is the next VR revolution

Robert Stone (Birmingham University Metal and Material Science. Interactive Multimedia Systems Laboratory, Human Interface Technologies Team Director)

Different tactile sensations create different brain wave patterns

MURAT AKCAKAYA

Reproduce the micro -gravity zone with VR

Michael R.M.JENKIN (Professor of York University Electronics, Computer Engineering. Engaged in research in the field of computer vision, VR, mobile robotic)

Space audio has room for improvement

JURGEN SCHULZE

What you need to overcome the pandemic may be multifunctional application VR

KEVIN CURRAN

Reference: "Future Business Illustration Virtual Space and VR" (MDIECOPOLI, 2021)